AI Insights · Timothy · April 2022
Top 5 Horror Games on iOS in Turkey: Q1 2022 Performance
In Q1 2022, horror games on iOS in Turkey showed diverse trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 titles.
In Q1 2022, the top 5 horror games on iOS in Turkey exhibited varied performance patterns. Here’s a detailed breakdown of their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Five Nights at Freddy's 2 had a mixed quarter. Weekly revenue reached its peak at approximately $640 in the week of January 24, before gradually declining to $131 by the end of March. Downloads showed a similar trend, starting at 26 in late December and peaking at 91 in the week of January 24, then dropping to 15 by the end of March. Active users increased to 145 in late January but fell to 51 by the end of the quarter.
Hello Neighbor performed steadily throughout the quarter. Weekly revenue saw fluctuations, peaking at $394 in mid-March. Downloads remained robust, averaging around 3K to 3.8K per week, with a peak of 3.8K in late January. Active users stayed consistently high, ranging from 14.4K to 16.6K, indicating a strong and engaged user base.
Five Nights at Freddy's experienced a decline over the quarter. Weekly revenue peaked at $455 in late January but dropped to around $126 by the end of March. Downloads also fell from 31 in late December to 11 in the last week of March. Active users followed a similar trend, decreasing from 28 to 42 over the same period.
Ultimate Custom Night showed a steady decline in performance. Weekly revenue peaked at $370 in late January but reduced to $97 by the end of March. Downloads started at 11 in late December, peaked at 69 in late January, and dropped to 13 by the end of the quarter. Active users increased to 193 in early February but declined to 141 by the end of March.
Identity V displayed a fluctuating performance. Weekly revenue peaked at $466 in late December and again at $464 in late January, but saw a low of $46 in late March. Downloads varied, peaking at 491 in early February and settling at 242 by the end of March. Active users showed resilience, peaking at 7.6K in early February and maintaining around 6.5K to 7.3K through the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and data, visit Sensor Tower’s website.